Tuesday, 31 March 2015

"Put The Assets Down, Mr. Ross"

Wrong Ross, godammit.

Many people have been enjoying the work of Roystan Ross, who has transferred the first Super Mario 64 level into Unity engine. It looks splendid, but the project looks likely to grind to a halt, as Nintendo Life has reported that Nintendo is taking down different portals to the game, as it contains Mario, Goomba and Power Star models from Super Mario Galaxy (Admitted by Ross himself) as well as music (Albeit edited music) from multiple Mario games. This seems pretty fair, except for the fact that, well, the game is free!

If Ross isn't making money out of this and is still getting it taken down, the real reason is either a) Nintendo are just trying to hold onto copyright for their IPs so as to not lose them, or the more speculative b: Nintendo is making another Super Mario 64 remake. There are ports available on Wii and DS, so it's about time that Nintendo could update it for Wii U, or even their new mobile service! This is pure speculation, but it could be possible.

In other Nintendo news, it seems as if the rumoured Pokemon Rumble World game is a reality, as a trademark for it was filed on the Australian Ratings Board by Nintendo and Ambrella, creators of the original Pokemon Rumble and its sequels. Eurogamer speculated that this could be announced at tomorrows Nintendo Direct, so we'll have to see if this becomes a reality.

So what do you guys think? Would you buy another Pokemon Rumble game? Tell us in the comments!

Exclusinterview: Karl Fitzhugh (Relentless Software)


The Trace is a new detective game on iPhone and iPad that released last Thursday, developed by the makers of the Buzz! franchise Relentless Software. It's not a departure for them though - Relentless have also developed the critically acclaimed Murder Files detective game. Anyways, I managed to get an interview with Game Designer Karl Fitzhugh about The Trace. Here's what we discussed...

So the story is about the investigation of an apparent suicide, and it's penned by esteemed writer David Varela. Why is story important in The Trace?

Our goal with The Trace was to create a really immersive game that players would get drawn into. Having a compelling storyline is just as important as the tactile way you interact with the game world - it was really important to us that players engage with the crime story and find themselves wanting to discover what happened and how the events unfold. Having a strong story enables that immersion, and quickly becomes a huge motivator for players to progress, so teaming up with David was key for the game's development.

How do the game's mechanics work, and how have you made them accessible for touch controls? How does the game stay deep and immersive, while being on a mobile platform?

When we were designing the game we were constantly thinking about touch controls, and how to ensure that everything worked in a natural-feeling way. The over-arching principle was that everything you interact with in the game world should work like it does in real life, whether it be pulling a light cord to turn on the lights, turning a key in a lock, or anything else. This familiarity allows players to immerse themselves much more deeply in the game world, because they're not having to interact with it in an abstract way. Mobile platforms, with their touch controls, actually make this easier to achieve in many ways.

Will the game be playable in short bursts, or require a lot of time to get into?

It's definitely possible to play in short bursts - your progress will be saved automatically - but we hope players will be immersed and find themselves playing for more than a few minutes at a time!

Last of all, you guys at Relentless seem to love making detective games, but what's your favourite murder-mystery style game that hasn't been developed by yourselves?

Cluedo is a big favourite at Relentless.

The Trace is available on the Apple App Store for £3.99.

Monday, 30 March 2015

Top At The Shops: 21st - 28th March

Image result for battlefield hardline
Image from www.allwebsolutions.net
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I'm back from a hiatus, ready to talk about Capitalism! Keeping its first place (Perhaps it could stay in the top 3 for months a la COD?) is Battlefield: Hardline, showing that even though reviews haven't been too memorable, the people have spoken. A much more critically acclaimed game is in second, however: Bloodborne, which has been hailed by many as the best PS4 exclusive so far. (Probably sold so much because it's for FILTHY CASUALS) while the second and last new entry is Borderlands: The Handsome Collection in 3rd.

In 4th place is GTA V, which finally falls out of the Top 3, leaving the former Big Three in tatters (Almost a bigger fall from grace than, well, every boy band ever) while FIFA 15, another Big Three member, places in 5th. Dying Light falls two places into 6th, while Call of Duty: Advanced Warfare performs a dead cat bounce, rising one place into the 7th. Far Cry 4 makes a huge comeback, rising 10 places into 8th, and Minecraft: Xbox Edition hangs onto its 9th place. Rounding out the table is The Order: 1886, which makes a slight resurgence, rising 5

In other news, Halo 5: Guardians' release date has been announced in a couple of trailers last night: it'll be releasing worldwide on October 27th this year. The trailers gave us a bit more story: after some UNSC colonies were attacked, Master Chief has disappeared, so the Arbiter and Spartan Jameson Locke (Who featured in Halo Nightfall, the TV series exclusive to MCC owners) have been tasked with hunting him down. By the sound of it, you'll probably be playing as Locke and the Arbiter a little more than Chief, but only time will tell.

Also, since there are no trailers, the Halo 5 Guardians Master Chief and Spartan Locke Ads are my Trailers of the Day!

Wednesday, 25 March 2015

YouTube Live Lives!

Image from geektyrant.com
Once again, we have another big piece of news based solely on unnamed, possibly non-existent sources. According to the Daily Dot's sources, Google are exercising the phrase "If you can't beat em, buy em. If you can't buy em, beat em." by apparently launching a new service called YouTube Live. YouTube already offers livestreaming, but it isn't used by too many streamers who prefer to migrate to Twitch. Google are fighting that by launching YouTube Live, a service that'll have "50 engineers with expertise in the streaming industry".

Sure, Google does livestream the League of Legends Championship Series and other non-gaming events, such as the recent trainwreck they call the YouTube Music Awards, but a huge part of the streaming audience just watch individuals stream, so if Google can perfect streaming tech, they can convince some people to stream on YouTube: after all, many Twitch streamers are actually YouTubers who like to stream on Twitch. 

But what have Google/YouTube said? Well, they declined to comment on the matter when asked by Daily Dot, so his rumour could well be true: we'll probably have to wait until Google's I/O conference in May to see if it's true.

The Trailer of the Day today is the Dyscourse Steam Trailer. In case you don't know, Dyscourse is a recently kickstarted survival sim (Not a winning combination, as time has told) but mixed with a choose-your-own-adventure style of gameplay. It looks fun, quirky and hard, so if anyone's played it, tell us in the comments!


          

Tuesday, 24 March 2015

Arkham Slight(ly Later)

Image from www.denofgeek.com
Rocksteady's return to the Arkham franchise has been delayed until June 23rd, Warner Bros announced in a press release. WB were pretty vague in terms of reasons for the delay, but we can all guess it's the need for more polish and bug-squishing. It's still a blessing in disguise, though, since it makes the summer gaming drought feel a little better, depending on if the game is actually good or not. The new gameplay video they released reinforces my excitement.

The bigger news concerning Batman though, is actually a rumor coming from VideoGamer.com, who claim to have a "trusted source" close to the game, which immediately overloads my BS scanner. That rumor is a Batman: Arkham Collection coming to PS4 and Xbox One at Christmas . It'll contain Arkham Asylum and Arkham City, which is understandable considering that they're the two Rocksteady Arkham games that aren't on current-gen consoles, and will be getting a new lick of paint. It's a cool idea, and when contacted by VideoGamer, Warner Bros didn't comment, which excites me: they didn't deny it, so it's not out of the question!

The Trailer of the Day today is Bloodsports.TV Gameplay Trailer, which will hopefully be Fatshark's redemption from last year's abhorrent Escape Dead Island (Although they did develop last year's War of the Vikings, which Joe enjoyed). From what I can see, it looks like a fun, bloody co-op game, with a crazy evil commentator to boot.

Monday, 23 March 2015

Top At The Shops: 14th - 21st March

Image from www.vg247.com
It's been another crazy week in the UK charts (At least, as crazy as a sales chart can be. Woo) with 4 new entries in the Top 10, the first being our new Number 1, Battlefield: Hardline! Despite being a divisive game (And only releasing on Friday in the UK last week) it's sold tons, so even though there hasn't been critical acclaim, Visceral have still succeeded. In second place is Final Fantasy: Type-0 HD (Which Carlo reviewed yesterday), which is understandable, considering that it's the first time the game's been released in the West, while GTA V clings on into third, as everyone just completed the heists and has no idea what to do anymore.

Dropping two places to fourth is Dying Light, and the same with FIFA 15, into 5th. Our third new entry (And another game that hasn't had that good reviews) is Wii U exclusive Mario Party 10: it's no Mario Kart 8, but it's one people have been waiting for. The last new entry (And probably the most critically acclaimed of them all) is Resident Evil Revelations 2 in 7th, which finally releases in physical form. In 8th is Call of Duty Advanced Warfare, continuing its downward spiral, and Minecraft's Xbox and Playstation editions garner 9th and 10th respectively.

In other news, RollerCoaster Tycoon World, which released a trailer that contained terrible graphics and clipping, is going to move to Unity 5 engine, according to a post on the website by developer Area 52 Games. The developer said "In response to requests [READ: Demands] and comments [READ: Insults] from our fans we can confirm that our teams will be adjusting the art in the game to make it not only higher definition but more believable/realistic overall." Expect it to go into development hell and/or be cancelled, because it's undoubtable that everyone only cares about Frontier's upcoming Coaster Park Tycoon.

What do you guys think? Did you buy Hardline? Is it worth it? Tell us in the comments!